Gameish Design

Examples of game-adjacent design in my work

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Above is a still from a project demo for HTC that was presented in Shenzhen, China. The concept was centered around using a smartphone as a controller for AR.


The image above is a conceptual comp for an AR climbing app that allows climbers to document and comment on climbs in a gym setting.


This is s screenshot from an app designed for a 360 video production company to help them display their films.


This video shows the functionality of a menu that can only be created in 3D space. Its purpose was to allow users to access more tools in an easier manner.